My Nissan 370Z Widebody
High and Lowpoly model and bake done in Maya and textured in Quixel, Final renders done in Marmoset Toolbag 3.
Tris: 39,000
Textures: One 4k map for the car and a 2 k for the tires.
Did two difrent Textures for this!
A Chavrolet 3100 pickup from 1954 made in maya and textured in quixel, the renders are done in Unreal Engine 4. Tris: 31k Map: 1x4k map
Really fun and educational project for my first realistic looking car.
Done with my 1920 mech (concept by Jakub Rozalski) model made and baked in maya with some work in zbrush and textured in Quixel. Renders done in Unreal.
Texture 4k
Tris 23k
A Light Machine Gun M249 saw model made in maya/zbrush and Quixel 2
Gun: Tris 20,100 Map 4k
AmmoPack: Tris 3,000 Map 2k
renderd in unreal
mech done in maya and textured in both quixel and substence painter. Render done in Unreal Engine 4
concept by Long ou yang
http://0800.deviantart.com/art/dhfjgghgfhj-132334520
tris: 55k
Texture: 4k
Sci- Fi Cargo tank made in maya textured in photoshop and Ddo
Renderd in Unreal Engine 4
Tris: 53k
map: 4K